Some of the skills will do the damage directly, others will add damage to the regular … Light Attacks deal a small amount of damage to a single target with the weapon that you have equipped at the time of the attack. The 400 weapon damage + 6487 penetration would be best against lowly armored targets. NB Stealth damage bonus for first strike from stealth -- always a good way to open a fight. Is the range/melee aspect considered? 1 weapon damage = 10.5 stamina ... but the DPS increase from adding to either of those stats is going to vary by build depending on your stats and your buffs. Skills Earthen Heart (Dragonknight) Physical Damage is the most common type of damage in the game. Weapon damage vs max stamina. At 250k armour right now. Basically I have a robust ring with stam recovery which I want to switch to infused stam recovery. Each sword increases your damage done by 3%. Opponent's attributes and skills The exact calculations to attain the damage done are as follows. The weapon that you wield into a fight has the biggest impact on your Spell and Weapon Damage values. How to make name, effects and runes for ESO. Weapon Damage increases the damage that your Stamina based attacks hit for and Weapon Critical increases the chance for each of those hits to be a critical strike. Only weapon damage and weapon damage modifiers increase your weapon damage. Aegis Caller : Great AOE & Single Target Stamina DPS Set. Personally this is an indicator that combat system as a whole is very slow in progressing and trustworthy, clear etc in general. Youd do more damage at them already, so 400 weapon damage would just increase that. On top of that a stamina user can just throw all their points into mighty and piercing (in the ritual) but a magicka user has to put points into the apprentice (30 point minimum to unlock Spell Crit) and into ritual. As well as abilities, Siege Weapons do area of effect damage. to keep it simple just looking at achievable numbers in your char screen, spelling and grammar errors are free to be abused, Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!". Stamina does not increase weapon damage. You will see references to Magic Damage, Physical Damage and more. Weapons that use Magicka (Destruction Staff Staff, Restoration Staff) use Max Magicka and Spell Damage.W… If be interested to know. Thunderous Volley / Perfected Thunderous Volley : Best option to complete sets that don’t have a bow of their own and to increase our AOE-DOT damage from Endless Hail . You can't really make that kind of comparison with penetration, though. Why is Julianos armor set coming only in November 2015, about 1.5 years after Hunding's Rage? Axes grant your melee attacks an 8% chance to apply a bleed dealing 4009 Physical Damage over 6 seconds. Stamina NBs are currently the hardest hitting class.. Would be difficult to test. magicka has allways been stronger and does more damage. Physical Damage also includes damage from … Heavy Weapons: 10 (WITH A TWO-HANDED WEAPON EQUIPPED) Grants a bonus based on the type of weapon equipped: Swords increase your damage done by 2%. eso highest weapon damage, Arms of Relequen: Best in Slot Stamina DPS set in ESO at the moment. For the spell damage vs. flat percentage question: Each skill's healing amount will scale differently on your spell damage, so it'll depend on your max magicka, current spell damage, and … Up until 2.1 it was easier to raise weapon damage, but the latest patches have added a lot for those who want max spell damage. I've always gone with a sorta high weapon damage, medium weapon crit build, and well I've managed to get a weapon damage of 4010, and a weapon critical of 47.4% by using hundings, nirn gold daggers, 3 piece night mother and agility set with weapon damage enchants. be assured, that i did read your response to my feedback comment(s), i always do. Hi, first at all, I want to apologize for my bad English, I'm a little rusty. This guide will cover each weapon type, … Check out ESO-Hub Now! Name Effect; Affliction: 2 items: Adds 129 Weapon Damage 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Stamina Recovery 5 items: When you deal damage, you deal 2278 Disease Damage to the target. I am currently torn between additional weapon damage and stacking up CritH and CritD. Weapon damage. This tells you which type of damage is being applied to the target. The type of damage is important to note, because it determines … Up until 2.1 it was easier to raise weapon damage, but the latest patches have added a lot for those who want max spell damage. www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4. Damage done over an area, rather than a single target. In ESO there are a number of different damage types with associated effects, strengths and weaknesses. Weapon durability 4. This damage immediately applies the Diseased status effect, … This video took so long to make and I hope that you guys enjoyed !!! Before you do anything else you need to choose is your DPS going to come from Magicka or Stamina based Skills. ESO Damage is mostly from rotation, in this video I will describe how to construct and perform, a dynamic rotation. Using those numbers I'd suggest going with the more weapon damage. Usually both versions work very well for each class with the biggest differences being Skills used and Damage type. Looking back through my past guides, I have touched on this topic a bit, but based on many questions I have been getting, it’s clear that I have not gone into enough depth with it and that there is a need for weapons to have their own guide. I think stamina hits harder from melee and stealth, but lacks any ability to sustain. Enjoy! Hi guys, Im working on a stam sorc build for pvp and my stam pool is quite low. ESO Damage Dealing Basics. If you choose Magicka as your DPS then ALL of your attribute points will go into Magicka since it increases … (Scales mostly off weap/spell damage stat). Which two abilities? Stamina does not increase weapon damage. I am currently at 490 GS, so trying to perfect my current build that is based on Unstoppable force. It's more the other way round. Physical damage amount of damage that a character does with his weapon is affected by several things: 1. Maximum weapon damage 3. I thought that was the case for years now. 4 years ago. high penetration would deal more damage to highly armored opponents, more comparable to them wearing medium armor. My gut feeling is that weapon damage would come out on top, just because you generally need to be within melee range to do damage with it. Also their passives are very bad for stamina build or even two hand weapons. Edited by jelliedsoup on October 14, 2015 12:40AM, Edited by jelliedsoup on October 14, 2015 2:02AM, Edited by Xantaria on October 14, 2015 6:39AM, Edited by Taonnor on October 14, 2015 7:42AM, Edited by Xantaria on October 14, 2015 8:40AM, Edited by Dymence on October 14, 2015 10:01AM, Edited by Xantaria on October 14, 2015 10:03AM, Edited by Xantaria on October 14, 2015 10:08AM, Edited by revonine on October 14, 2015 11:38AM, forums.elderscrollsonline.com/en/discussion/170780/spell-dmg-vs-weapon-dmg-imbalances-updated-for-patch-2-1/p6. Alcasthq PvE builds are meant for trial/veteran players of course, and if you dont have the specific armor/weapons and skills he recommends the build doesnt work as … You will often see these referenced in the tooltips of abilities. Both offer their value so difficult to ask you guys what's better as it always depends … Stamina increases your resource pool for using Stamina based abilities, and also, similar to Weapon Damage, it increases the damage that your Stamina based attacks hit for. Stamina NB are good because they have many skills to break free and to escape, but sustain is very bad. It is available from all weapons except for Staves, as well as damage from bashing, and many skill lines are centered around Physical Damage. Higher max stam increase damage numbers but not weapon damage. Pvp sets. The amount of damage that you deal with Light Attacks is determined by your Max Magicka or Max Stamina and also by your Spell Damage or Weapon Damage. Stamina will always hit harder as the CP system is completely biased toward buffing your spell and elemental resist. [quote="I think stamina hits harder from melee and stealth, but lacks any ability to sustain.[/quote]. If stam and magicka, the targets armour and spell resistance, cp etc is equal, are they the same. Has there been any analysis done by anyone? Weapon damage is related to the damage that your actual weapons do, and weapon based abilities. Then I watched a video on YouTube the guy said that for every 100 seconds stamina you get 1 weapon damage I was just wandering if there is any truth to that. Some of the skills will do the damage directly, others will add damage to the regular attacks in between. (The Elder Scrolls IV: Oblivion) Weapon Rating = Base Weapon Damage * 0.5 * (0.75 + Attribute … But if you have 17.2k … This ESO weapons guide is going to cover how to choose a weapon in the Elder Scrolls Online. There are many skills that do area of effect damage. 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